
Today the now EA-owned iOS developer, Firemint, has released its next ‘potential’ hit, SPY Mouse.
Gamers play as a mouse who believes that he is a secret agent. The player needs to take control of this mouse, dodge past cats, and use an assortment of power ups to reach the ends of the levels.
With over 70 levels available in the game, it is apparently ”Firemint’s best game yet.” Speaking to MCV, Rob Murray, the founder and director of Firemint, told them that they believe that it has gone above and beyond their other popular titles.
They spent 2 years polishing the game to get it ‘perfect.’”
“We wanted to get it just right and we feel we have,” Murray said.
The Melbourne-based developer say that the game builds upon the increasingly intuitive line-drawing mechanic that the developer is famous for.
The game draws upon interactions first seen in the company’s iOS smash hit, Flight Control, with the mouse guided the same way the planes were in Flight Control.
Why change something that works? Firement certainly hasn’t changed anything, “if you want to experience firsthand just how compelling iOS gaming can be, all you have to do is play SPY mouse.”
The iOS game is available right now for Apple’s iPhone, iPod and iPad (in a upscaled version) for $0.99 AUD.











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